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The Chronicles of Riddick: Escape from Butcher Bay is a first-person action and stealth video game developed by Starbreeze Studios and Tigon Studios and published by Vivendi Universal Games. Released for the Xbox and Microsoft Windows in 2004, the game's story is a prequel to the futuristic science fiction film Pitch Black. Actor Vin Diesel—who was involved in the game's development—reprises his role as that film's protagonist, Richard B. Riddick.
The game follows Riddick, the anti-hero of the two films Pitch Black and The Chronicles of Riddick, as he attempts to escape from a maximum-security prison called Butcher Bay. Escape from Butcher Bay's
designers focused on exploring Riddick's character in a prison break
setting to differentiate the game from the film. The game's influences
include the film Escape from Alcatraz, and video games such as Half-Life, Thief: The Dark Project, and Tom Clancy's Splinter Cell.
Dark Athena picks up where Escape from Butcher Bay left off. Richard B. Riddick is a dangerous space criminal who can see in the dark. Johns, the man who originally took Riddick to the Butcher Bay prison for a bounty, helped him escape to avoid becoming a prisoner himself. On their ship together in a cryogenic sleep, they are dragged unwillingly into the Dark Athena, a gigantic mercenary vessel run by Gale Revas and her second in command, Spinner. Riddick avoids capture as Revas and her men take Johns away. Using the same stealth tactics as he did in Butcher Bay, Riddick sneaks and hides throughout the ship seeking to escape, killing the guards and mercenaries he encounters along the way. Many of the guards are automated drones that are human bodies with implanted machine parts, controlled remotely from within the ship.
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